The game is inspired by such classic titles as Quake and Doom, with the emphasis on killing large numbers of monsters. The game is divided into five chapters, each about five levels long. The player's objective is to get through each level, from start to finish, by slaughtering hundreds of monsters. One of the game's most important aspects is its diversity. Each level presents a new location with various themes and art styles. The levels include castles, monasteries, an opera house, Venice, graveyards, and more. Monsters are also very different, with new ones almost every level. There are five "boss" levels where player fights a boss. The game presents an option to complete a special task each level, which results in the player getting a "tarot card", a rare, hard-to-obtain bonus. Each equipped card provides different bonuses for a small amount of time, like powered-up weapons or slow motion. The game features multiplayer, which includes classic modes like Deathmatch and capture-the-flag.
Titles:
Painkiller: Battle out of Hell 2004 Expansion
Painkiller: Overdose 2007 Stand-alone expansion
Painkiller: Resurrection 2009 Stand-alone expansion
Painkiller: Redemption 2011 Stand-alone expansion
Painkiller: Recurring Evil 2012 Stand-alone expansion
Painkiller: Hell & Damnation 2012 Remake & Sequel
Painkiller: Hell & Damnation is both remake and sequel of the first-person shooter video game Painkiller, After crushing the forces of Hell and Purgatory in the original titles, Daniel Garner was denied seeing his wife, Catherine. Now, with no faith left, he sat in the cemetery, where his quest once began. Suddenly, Death itself appeared, proposing Daniel a new bargain: reunion with his wife in exchange for 7,000 souls.
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